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Girl Talk (board game) : ウィキペディア英語版 | Girl Talk (board game) Girl Talk is the name of a board game first sold in 1988. The game was invented by Catherine Rondeau.〔http://articles.chicagotribune.com/1994-04-07/features/9404070099_1_trivial-pursuit-game-inventors-game-professionals〕 It was a popular/staple game for teenage girls throughout the 1990s. It was similar to the parlour game Truth or Dare. Girl Talk was one of a rash of "teenage girl-themed games" that appeared on the market in the '80s and '90s in which boys, talking on the phone, dancing, having parties and sleepovers, and other "girl-ish" concerns are central themes. ==Gameplay== The game comes with an opaque spinner with a hole in it, and multiple exchangeable cardboard circles which can be placed into the spinner. The spinner would land on either a question or a "dare". Each action (or question) is worth a certain amount of points. If a player does not perform the action or answer a question they must wear a "zit sticker" for the rest of the game. Players may use their points to buy one of four kinds of fortune cards; the first to collect one of all four types is the winner.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Girl Talk (board game)」の詳細全文を読む
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